As I keep saying I’m new to all this digital illustration, character development and now my newest challenge. Environment design. I began by simply writing down characteristics of each scene from the story. From there I would create a simple moodboard by finding photographs of places that would be similar to the desired environment I wanted to create. This made it easier in my minds eye to visualise the scene. From there I went into the clean canvas in photoshop started to develop the image using textures/brushes/various colours shading and tones.
Below is an example of a general view of the world of “Arcadia”. This is featured in the introductory scene where our main character is out hunting among the fields and forest close to the river. These are just simple screen shots of the development stages.
As I’m creating these more and more the process I’m following seems to suit my style the best. It also stops my brain from turning to mush trying to create the environments straight from my head.
Keep following our blog for more updates on the creation of Malevolence.
Next blog…. “Fight Scenes”
Until then, peace out!