Battle Scenes

Hi Everyone,

Work has continued on Malevolence this week. With a heavy production schedule and certain weekly deadlines it’s onto the next stages of our artwork.

Battle Scenes are a crucial part of this Gamebook. Our combat mechanic replaces the old style dice role of historic choose your own adventure books and brings a gaming element that fits with the platform for which we are creating the book.

Screen Shot 2013-09-06 at 14.41.14

In these scenes, Kalem will fight an enemy. The enemy will vary depending on which path the user choses for our hero. One such enemy is “Donté the Dark”, he is chief torturer in the slave prison in the Underworld. Character stats will change as he proceeds in the adventure.

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The artwork for the battle scene features the characters from a side profile view. It’s important when to create characters to the right proportions. We’ve added some more effects to the characters such as shading and bevel to create a 3D effect.Below is a prototype video of our current working files in Corona. A lot of this has changed since.

Small changes to the characters actions have been created too, creating the illusion of using sprites but just keeping it simple by using static images and moving them.

Screen Shot 2013-08-27 at 23.53.02

Until next time,

Team Malevolence!



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About ruthanngrogan

Me = Masters student in Creative Digital Media. Part time worker.Optimist. Kid sister. Music Lover. Spiritualist. Animal Lover. Girlfriend. Concert Goer. Mafia Movie Geek. Treky. Trubie. "A small body of determined spirits fired by an unquenchable faith in their mission can alter the course of history."Mohandas Gandhi. "My religion consists of a humble admiration of the illimitable superior spirit who reveals himself in the slight details we are able to perceive with our frail and feeble mind." Albert Einstein. "There is no need for temples, no need for complicated philosophies. My brain and my heart are my temples; my philosophy is kindness. " His Holiness the 14th Dalai Lama.

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